Searched refs:load1 (Results 1 – 3 of 3) sorted by relevance
605 Int load1, load2; in getBlockSum() local609 load1 = curInt[1]; in getBlockSum()612 sum4 += load1; in getBlockSum()613 load1 = load1 & (mask << 8); /* even bytes */ in getBlockSum()614 sum2 += ((UInt)load1 >> 8); /* sum even bytes, 16 bit */ in getBlockSum()620 load1 = sum4 - (sum2 << 8); /* get even-sum */ in getBlockSum()621 load1 = load1 + sum2; /* add 16 bit even-sum and odd-sum*/ in getBlockSum()622 load1 = load1 + (load1 << 16); /* add upper and lower 16 bit sum */ in getBlockSum()623 sad = ((UInt)load1 >> 16); /* take upper 16 bit */ in getBlockSum()
31 optional float load1 = 1; field
320 public void onLoadChanged(float load1, float load5, float load15) { in onLoadChanged() argument415 float load1 = loadAverages[0]; in update() local418 if (load1 != mLoad1 || load5 != mLoad5 || load15 != mLoad15) { in update()419 mLoad1 = load1; in update()422 onLoadChanged(load1, load5, load15); in update()