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Searched refs:lockAsync (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBuffer.cpp291 status_t GraphicBuffer::lockAsync(uint32_t inUsage, void** vaddr, int fenceFd, in lockAsync() function in android::GraphicBuffer
295 lockAsync(inUsage, lockBounds, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
299 status_t GraphicBuffer::lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd, in lockAsync() function in android::GraphicBuffer
301 return lockAsync(inUsage, inUsage, rect, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
304 status_t GraphicBuffer::lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, in lockAsync() function in android::GraphicBuffer
315 status_t res = getBufferMapper().lockAsync(handle, inProducerUsage, inConsumerUsage, rect, in lockAsync()
DGraphicBufferMapper.cpp130 return lockAsync(handle, usage, bounds, vaddr, -1, outBytesPerPixel, outBytesPerStride); in lock()
150 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, in lockAsync() function in android::GraphicBufferMapper
153 return lockAsync(handle, usage, usage, bounds, vaddr, fenceFd, outBytesPerPixel, in lockAsync()
157 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, uint64_t producerUsage, in lockAsync() function in android::GraphicBufferMapper
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h185 status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd,
187 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd,
189 status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, const Rect& rect,
DGraphicBufferMapper.h75 status_t lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, void** vaddr,
79 status_t lockAsync(buffer_handle_t handle, uint64_t producerUsage, uint64_t consumerUsage,
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h185 status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd,
187 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd,
189 status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, const Rect& rect,
DGraphicBufferMapper.h75 status_t lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, void** vaddr,
79 status_t lockAsync(buffer_handle_t handle, uint64_t producerUsage, uint64_t consumerUsage,
/frameworks/base/libs/hostgraphics/ui/
DGraphicBuffer.h48 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd,
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp137 …int result = gbuffer->lockAsync(usage, usage, bounds, outVirtualAddress, fence, &bytesPerPixel, &b… in AHardwareBuffer_lockAndGetInfo()
180 …return gbuffer->lockAsync(usage, usage, bounds, outVirtualAddress, fence, &bytesPerPixel, &bytesPe… in AHardwareBuffer_lock()
227 return gBuffer->lockAsync(usage, usage, bounds, &outPlanes->planes[0].data, fence); in AHardwareBuffer_lockPlanes()
/frameworks/native/libs/gui/
DCpuConsumer.cpp121 status_t err = item.mGraphicBuffer->lockAsync(GraphicBuffer::USAGE_SW_READ_OFTEN, in lockBufferItem()
DSurface.cpp2351 err = dst->lockAsync(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), in copyBlt()
2469 status_t res = backBuffer->lockAsync( in lock()
/frameworks/base/tests/SurfaceViewBufferTests/cpp/
DSurfaceProxy.cpp172 graphicBuffer->lockAsync(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, in Java_com_android_test_SurfaceProxy_drawBuffer()
/frameworks/base/media/jni/
Dandroid_media_Utils.cpp448 res = buffer->lockAsync(inUsage, rect, &pData, fenceFd); in lockImageFromBuffer()
/frameworks/av/services/camera/libcameraservice/api2/
DDepthCompositeStream.cpp300 res = gb->lockAsync(GRALLOC_USAGE_SW_WRITE_OFTEN, &dstBuffer, fenceFd); in processInputFrame()
DHeicCompositeStream.cpp1133 auto res = gb->lockAsync(GRALLOC_USAGE_SW_WRITE_OFTEN, &dstBuffer, inputFrame.fenceFd); in processCompletedInputFrame()
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3OutputStream.cpp1106 status_t res = graphicBuffer->lockAsync(GraphicBuffer::USAGE_SW_READ_OFTEN, &mapped, in dumpImageToDisk()