Searched refs:mAmbient (Results 1 – 1 of 1) sorted by relevance
53 float mAmbient; field in Material.MaterialProp123 mMaterialProp[i].mAmbient = ambient; in setup()158 mMaterialProp[i].mAmbient = ambient; in setup()188 mMaterialProp[i].mAmbient = ambient; in setup()255 mColor[p + AMB] = (byte) (255 * mp.mAmbient); in buildMaterialProp()272 float ambient = m[k].mAmbient * t1 + m[k + 1].mAmbient * t2; in buildMaterialProp()298 mColor[p + AMB] = (byte) (255 * mp.mAmbient); in buildMaterialProp()