Searched refs:mAppConnectionHandle (Results 1 – 3 of 3) sorted by relevance
1200 mScheduler->onPrimaryDisplayModeChanged(mAppConnectionHandle, physicalId, in setActiveModeInternal()1688 vsyncSource == eVsyncSourceSurfaceFlinger ? mSfConnectionHandle : mAppConnectionHandle; in createDisplayEventConnection()2395 const size_t appConnections = mScheduler->getEventThreadConnectionCount(mAppConnectionHandle); in postComposition()2643 mScheduler->onHotplugReceived(mAppConnectionHandle, displayId, connected); in dispatchDisplayHotplugEvent()3148 mScheduler->onFrameRateOverridesChanged(mAppConnectionHandle, displayId); in triggerOnFrameRateOverridesChanged()3179 mAppConnectionHandle = in initScheduler()3205 mScheduler->onPrimaryDisplayModeChanged(mAppConnectionHandle, displayId, in initScheduler()3223 mScheduler->setDuration(mAppConnectionHandle, in setVsyncConfig()4570 mScheduler->onScreenAcquired(mAppConnectionHandle); in setPowerModeInternal()4587 mScheduler->onScreenReleased(mAppConnectionHandle); in setPowerModeInternal()[all …]
1393 scheduler::ConnectionHandle mAppConnectionHandle; variable
239 mFlinger->mAppConnectionHandle = mScheduler->createConnection(std::move(appEventThread));