Searched refs:mBitDepthAllocated (Results 1 – 7 of 7) sorted by relevance
70 const size_t bpp = divUp(img->mBitDepthAllocated, 8u); in _ImageCopy()80 || plane.allocatedDepth != img->mBitDepthAllocated in _ImageCopy()334 && img->mBitDepthAllocated == 8 in IsYUV420()448 .mBitDepthAllocated = 8, in CreateYUV420PlanarMediaImage2()483 .mBitDepthAllocated = 8, in CreateYUV420SemiPlanarMediaImage2()
101 mBitDepthAllocated = 8; in initFromV1()256 image.mBitDepthAllocated = 8; in DescribeDefaultColorFormat()
86 uint32_t mBitDepthAllocated; // bits per component (must be 8 or 16) member
255 ASSERT_EQ(8u, img->mBitDepthAllocated); in TEST()395 ASSERT_EQ(16u, img->mBitDepthAllocated); in TEST()
354 EXPECT_EQ(img->mBitDepthAllocated, 8u); in TEST_P()
1499 imageInfo->mBitDepthAllocated != 8 || in copyOneYuvTile()1504 imageInfo->mBitDepthAllocated, imageInfo->mNumPlanes); in copyOneYuvTile()
515 mediaImage->mBitDepthAllocated = mAllocatedDepth; in GraphicView2MediaImageConverter()