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Searched refs:mBufferQueueState (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DReliableSurface.h49 int ret = mBufferQueueState; in getAndClearError()
50 mBufferQueueState = OK; in getAndClearError()
70 int mBufferQueueState = OK; variable
DReliableSurface.cpp84 if (mBufferQueueState != OK) { in reserveNext()
146 mBufferQueueState = error; in acquireFallbackBuffer()