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Searched refs:mCurrentBufferSlot (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp65 mCurrentBufferSlot(-1), in FramebufferSurface()
120 mHwcBufferCache.getHwcBuffer(mCurrentBufferSlot, mCurrentBuffer, &outSlot, &outBuffer); in nextBuffer()
135 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && in nextBuffer()
136 item.mSlot != mCurrentBufferSlot) { in nextBuffer()
138 mPreviousBufferSlot = mCurrentBufferSlot; in nextBuffer()
141 mCurrentBufferSlot = item.mSlot; in nextBuffer()
142 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; in nextBuffer()
146 mHwcBufferCache.getHwcBuffer(mCurrentBufferSlot, mCurrentBuffer, &outSlot, &outBuffer); in nextBuffer()
159 if (slotIndex == mCurrentBufferSlot) { in freeBufferLocked()
160 mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
DFramebufferSurface.h87 int mCurrentBufferSlot; variable