Home
last modified time | relevance | path

Searched refs:mCurrentFrameAnimations (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DAnimationContext.cpp27 , mCurrentFrameAnimations(*this) in AnimationContext()
35 while (mCurrentFrameAnimations.mNextHandle) { in destroy()
36 AnimationHandle* current = mCurrentFrameAnimations.mNextHandle; in destroy()
39 LOG_ALWAYS_FATAL_IF(mCurrentFrameAnimations.mNextHandle == current, in destroy()
56 LOG_ALWAYS_FATAL_IF(mCurrentFrameAnimations.mNextHandle, in startFrame()
61 mCurrentFrameAnimations.mNextHandle = head; in startFrame()
62 head->mPreviousHandle = &mCurrentFrameAnimations; in startFrame()
68 while (mCurrentFrameAnimations.mNextHandle) { in runRemainingAnimations()
69 AnimationHandle* current = mCurrentFrameAnimations.mNextHandle; in runRemainingAnimations()
73 LOG_ALWAYS_FATAL_IF(mCurrentFrameAnimations.mNextHandle == current, in runRemainingAnimations()
DAnimationContext.h85 return mCurrentFrameAnimations.mNextHandle || mNextFrameAnimations.mNextHandle; in hasAnimations()
115 AnimationHandle mCurrentFrameAnimations; variable