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Searched refs:mCurrentFrameInfo (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp355 if (!wasSkipped(mCurrentFrameInfo)) { in prepareTree()
356 mCurrentFrameInfo = mJankTracker.startFrame(); in prepareTree()
359 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo); in prepareTree()
360 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued; in prepareTree()
361 mCurrentFrameInfo->markSyncStart(); in prepareTree()
386 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
417 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
427 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
484 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in draw()
502 mCurrentFrameInfo->set(FrameInfoIndex::FrameInterval) = in draw()
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DCanvasContext.h301 FrameInfo* mCurrentFrameInfo = nullptr; variable