Searched refs:mCursorController (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/input/ |
D | PointerController.cpp | 66 : mContext(policy, looper, spriteController, *this), mCursorController(mContext) { in PointerController() 73 return mCursorController.getBounds(outMinX, outMinY, outMaxX, outMaxY); in getBounds() 77 mCursorController.move(deltaX, deltaY); in move() 81 mCursorController.setButtonState(buttonState); in setButtonState() 85 return mCursorController.getButtonState(); in getButtonState() 90 mCursorController.setPosition(x, y); in setPosition() 94 mCursorController.getPosition(outX, outY); in getPosition() 98 return mCursorController.getDisplayId(); in getDisplayId() 103 mCursorController.fade(transition); in fade() 108 mCursorController.unfade(transition); in unfade() [all …]
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D | PointerController.h | 83 MouseCursorController mCursorController; variable
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