Searched refs:mFramebuffer (Results 1 – 2 of 2) sorted by relevance
/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | RenderEngine.h | 296 : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) { in BindNativeBufferAsFramebuffer() 297 mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(), in BindNativeBufferAsFramebuffer() 299 ? mEngine.bindFrameBuffer(mFramebuffer) in BindNativeBufferAsFramebuffer() 303 mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true); in ~BindNativeBufferAsFramebuffer() 304 mEngine.unbindFrameBuffer(mFramebuffer); in ~BindNativeBufferAsFramebuffer() 310 Framebuffer* mFramebuffer; variable
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 122 : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) { in BindNativeBufferAsFramebuffer() 123 mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(), in BindNativeBufferAsFramebuffer() 125 ? mEngine.bindFrameBuffer(mFramebuffer) in BindNativeBufferAsFramebuffer() 129 mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true); in ~BindNativeBufferAsFramebuffer() 130 mEngine.unbindFrameBuffer(mFramebuffer); in ~BindNativeBufferAsFramebuffer() 136 Framebuffer* mFramebuffer; member in android::renderengine::gl::BindNativeBufferAsFramebuffer
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