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Searched refs:mHasWaitSync (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/gui/
DSyncFeatures.cpp37 mHasWaitSync(false) { in SyncFeatures()
53 mHasWaitSync = true; in SyncFeatures()
77 return (useNativeFenceSync() || useFenceSync()) && mHasWaitSync; in useWaitSync()
/frameworks/av/media/libstagefright/renderfright/
DRenderEngine.cpp62 bool SyncFeatures::useWaitSync() const { return mHasWaitSync; } in useWaitSync()
67 mHasWaitSync(false) { in SyncFeatures()
83 mHasWaitSync = true; in SyncFeatures()
/frameworks/native/libs/renderengine/gl/
DGLExtensions.h39 bool hasWaitSync() const { return mHasWaitSync; } in hasWaitSync()
66 bool mHasWaitSync = false; variable
DGLExtensions.cpp112 mHasWaitSync = true; in initWithEGLStrings()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLExtensions.h39 bool hasWaitSync() const { return mHasWaitSync; } in hasWaitSync()
65 bool mHasWaitSync = false; variable
DGLExtensions.cpp112 mHasWaitSync = true; in initWithEGLStrings()
/frameworks/native/libs/gui/include/private/gui/
DSyncFeatures.h31 bool mHasWaitSync; variable
/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DRenderEngine.h325 bool mHasWaitSync; variable