Searched refs:mInputDepthBuffers (Results 1 – 2 of 2) sorted by relevance
144 while (!mInputDepthBuffers.empty() && !mDepthBufferAcquired) { in compilePendingInputLocked()145 auto it = mInputDepthBuffers.begin(); in compilePendingInputLocked()154 mInputDepthBuffers.erase(it); in compilePendingInputLocked()170 mInputDepthBuffers.erase(it); in compilePendingInputLocked()749 mInputDepthBuffers.push_back(item.mTimestamp); in onFrameAvailable()
147 std::vector<int64_t> mInputDepthBuffers; variable