Searched refs:mIsAllocating (Results 1 – 3 of 3) sorted by relevance
120 mIsAllocating(false), in BufferQueueCore()370 while (mIsAllocating) { in waitWhileAllocatingLocked()480 if (mSlots[slot].mGraphicBuffer == nullptr && !mIsAllocating) { in validateConsistencyLocked()
416 if (mCore->mFreeBuffers.empty() && mCore->mIsAllocating) { in dequeueBuffer()503 mCore->mIsAllocating = true; in dequeueBuffer()566 mCore->mIsAllocating = false; in dequeueBuffer()1438 mCore->mIsAllocating = true; in allocateBuffers()1453 mCore->mIsAllocating = false; in allocateBuffers()1476 mCore->mIsAllocating = false; in allocateBuffers()1504 mCore->mIsAllocating = false; in allocateBuffers()
290 bool mIsAllocating; variable