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Searched refs:mIsDisconnected (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DDisplay.cpp84 if (mIsDisconnected) { in disconnect()
88 mIsDisconnected = true; in disconnect()
98 if (mIsDisconnected || !halDisplayId || CC_LIKELY(!args.colorTransformMatrix)) { in setColorTransform()
164 outputLayer && !mIsDisconnected && halDisplayId) { in createOutputLayer()
177 if (mIsDisconnected || GpuVirtualDisplayId::tryCast(mId) || in setReleasedLayers()
214 if (mIsDisconnected) { in chooseCompositionStrategy()
329 if (mIsDisconnected || !halDisplayIdOpt) { in presentAndGetFrameFences()
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/
DDisplay.h87 bool mIsDisconnected = false; variable