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Searched refs:mIsOpaque (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DRuntimeShader.java35 private boolean mIsOpaque; field in RuntimeShader
52 mIsOpaque = isOpaque; in RuntimeShader()
112 return nativeCreateShader(mNativeInstanceRuntimeShaderBuilder, nativeMatrix, mIsOpaque); in createNativeInstance()
120 return mIsOpaque; in isOpaque()
/frameworks/native/libs/gui/
DLayerDebugInfo.cpp62 RETURN_ON_ERROR(parcel->writeBool(mIsOpaque)); in writeToParcel()
107 RETURN_ON_ERROR(parcel->readBool(&mIsOpaque)); in readFromParcel()
134 StringAppendF(&result, "isOpaque=%1d, invalidate=%1d, ", info.mIsOpaque, info.mContentDirty); in to_string()
/frameworks/base/core/java/android/content/res/
DColorStateList.java163 private boolean mIsOpaque; field in ColorStateList
226 mIsOpaque = orig.mIsOpaque; in ColorStateList()
596 return mIsOpaque; in isOpaque()
722 mIsOpaque = isOpaque; in onColorsChanged()
/frameworks/native/libs/gui/include/gui/
DLayerDebugInfo.h68 bool mIsOpaque = false; variable
/frameworks/native/services/surfaceflinger/
DLayer.cpp1409 info.mIsOpaque = isOpaque(ds); in getLayerDebugInfo()
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt16475 Landroid/content/res/ColorStateList;->mIsOpaque:Z
66387 Landroid/view/ThreadedRenderer;->mIsOpaque:Z