Searched refs:mLUT (Results 1 – 6 of 6) sorted by relevance
36 ObjectBaseRef<Allocation> mLUT; member in android::renderscript::RsdCpuScriptIntrinsic3DLUT45 mLUT.set(static_cast<Allocation *>(data)); in setGlobalObj()64 const uchar *bp = (const uchar *)cp->mLUT->mHal.drvState.lod[0].mallocPtr; in kernel()67 static_cast<int>(cp->mLUT->mHal.drvState.lod[0].dimX - 1), in kernel()68 static_cast<int>(cp->mLUT->mHal.drvState.lod[0].dimY - 1), in kernel()69 static_cast<int>(cp->mLUT->mHal.drvState.lod[0].dimZ - 1), in kernel()74 const size_t stride_y = cp->mLUT->mHal.drvState.lod[0].stride; in kernel()75 const size_t stride_z = stride_y * cp->mLUT->mHal.drvState.lod[0].dimY; in kernel()172 mLUT.clear(); in invokeFreeChildren()
32 private Allocation mLUT; field in ScriptIntrinsic3DLUT78 mLUT = lut; in setLUT()79 setVar(0, mLUT); in setLUT()
38 private Allocation mLUT; field in ScriptIntrinsicBLAS
34 private Allocation mLUT; field in ScriptIntrinsic3DLUT89 mLUT = lut;90 setVar(0, mLUT);
50099 Landroid/renderscript/ScriptIntrinsic3DLUT;->mLUT:Landroid/renderscript/Allocation;50102 Landroid/renderscript/ScriptIntrinsicBLAS;->mLUT:Landroid/renderscript/Allocation;