Searched refs:mLastTouchY (Results 1 – 4 of 4) sorted by relevance
119 private float mLastTouchY; field in ResolverDrawerLayout226 mLastTouchY -= dReserved; in setCollapsibleHeightReserved()314 mInitialTouchY = mLastTouchY = y; in onInterceptTouchEvent()327 mLastTouchY = Math.max(mLastTouchY - mTouchSlop, in onInterceptTouchEvent()328 Math.min(mLastTouchY + dy, mLastTouchY + mTouchSlop)); in onInterceptTouchEvent()379 mInitialTouchY = mLastTouchY = y; in onTouchEvent()395 mInitialTouchY = mLastTouchY = ev.getY(); in onTouchEvent()403 mLastTouchY = Math.max(mLastTouchY - mTouchSlop, in onTouchEvent()404 Math.min(mLastTouchY + dy, mLastTouchY + mTouchSlop)); in onTouchEvent()408 final float dy = y - mLastTouchY; in onTouchEvent()[all …]
426 private int mLastTouchY; field in RecyclerView1682 mLastTouchY -= mScrollOffset[1]; in scrollByInternal()2670 mInitialTouchY = mLastTouchY = (int) (e.getY() + 0.5f); in onInterceptTouchEvent()2693 mInitialTouchY = mLastTouchY = (int) (e.getY(actionIndex) + 0.5f); in onInterceptTouchEvent()2715 mLastTouchY = mInitialTouchY + mTouchSlop * (dy < 0 ? -1 : 1); in onInterceptTouchEvent()2817 mInitialTouchY = mLastTouchY = (int) (e.getY() + 0.5f); in onTouchEvent()2832 mInitialTouchY = mLastTouchY = (int) (e.getY(actionIndex) + 0.5f); in onTouchEvent()2847 int dy = mLastTouchY - y; in onTouchEvent()2885 mLastTouchY = y - mScrollOffset[1]; in onTouchEvent()3016 mInitialTouchY = mLastTouchY = (int) (e.getY(newIndex) + 0.5f); in onPointerUp()
98 private float mLastTouchY = -1; field in KeyguardSecurityContainer444 if (mLastTouchY != -1) { in onTouchEvent()445 float dy = y - mLastTouchY; in onTouchEvent()448 mLastTouchY = y; in onTouchEvent()453 mLastTouchY = -1; in onTouchEvent()464 mLastTouchY = event.getY(newPointerIndex); in onTouchEvent()
120 private float mLastTouchY; field in StaggeredGridView286 mLastTouchY = ev.getY(); in onInterceptTouchEvent()305 final float dy = y - mLastTouchY + mTouchRemainderY; in onInterceptTouchEvent()327 mLastTouchY = ev.getY(); in onTouchEvent()341 final float dy = y - mLastTouchY + mTouchRemainderY; in onTouchEvent()350 mLastTouchY = y; in onTouchEvent()371 mLastTouchY = 0; in onTouchEvent()545 final int dy = (int) (y - mLastTouchY); in computeScroll()546 mLastTouchY = y; in computeScroll()