Searched refs:mLayersShader (Results 1 – 2 of 2) sorted by relevance
129 private Shader mLayersShader; field in AdaptiveIconDrawable351 mLayersShader = null; in updateMaskBoundsInternal()359 if (mLayersShader == null) { in draw()371 mLayersShader = new BitmapShader(mLayersBitmap, TileMode.CLAMP, TileMode.CLAMP); in draw()372 mPaint.setShader(mLayersShader); in draw()384 mLayersShader = null; in invalidateSelf()
19366 Landroid/graphics/drawable/AdaptiveIconDrawable;->mLayersShader:Landroid/graphics/Shader;