Searched refs:mNX (Results 1 – 2 of 2) sorted by relevance
575 float mNX = 0; field in Mesh.TriangleMeshBuilder650 mVtxData[mVtxCount++] = mNX; in latch()736 mNX = x; in setNormal()
49368 Landroid/renderscript/Mesh$TriangleMeshBuilder;->mNX:F