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Searched refs:mProjMatrix (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java112 private final float mProjMatrix[] = new float[16]; field in ColorFade
460 GLES20.glUniformMatrix4fv(mProjMatrixLoc, 1, false, mProjMatrix, 0);
486 mProjMatrix[0] = 2f / (right - left);
487 mProjMatrix[1] = 0;
488 mProjMatrix[2] = 0;
489 mProjMatrix[3] = 0;
490 mProjMatrix[4] = 0;
491 mProjMatrix[5] = 2f / (top - bottom);
492 mProjMatrix[6] = 0;
493 mProjMatrix[7] = 0;
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java129 Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mMVPMatrix, 0); in onDrawFrame()
143 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7); in onSurfaceChanged()
324 private float[] mProjMatrix = new float[16]; field in MyRenderer
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java171 Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mMVPMatrix, 0); in onDrawFrame()
186 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7); in onSurfaceChanged()
352 private float[] mProjMatrix = new float[16]; field in GLDepthTestActivity.GLES20TriangleRenderer
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java222 Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mMVPMatrix, 0); in onDrawFrame()
237 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7); in onSurfaceChanged()
478 private float[] mProjMatrix = new float[16]; field in CamRenderer