Searched refs:mProjectionMatrixLoc (Results 1 – 4 of 4) sorted by relevance
/frameworks/av/media/libstagefright/renderfright/gl/ |
D | Program.cpp | 65 mProjectionMatrixLoc = glGetUniformLocation(programId, "projection"); in Program() 79 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program() 158 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); in setUniforms()
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D | Program.h | 86 GLint mProjectionMatrixLoc; variable
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/frameworks/native/libs/renderengine/gl/ |
D | Program.cpp | 65 mProjectionMatrixLoc = glGetUniformLocation(programId, "projection"); in Program() 80 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program() 170 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); in setUniforms()
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D | Program.h | 86 GLint mProjectionMatrixLoc; variable
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