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Searched refs:mSamplerLoc (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DProgram.cpp67 mSamplerLoc = glGetUniformLocation(programId, "sampler"); in Program()
124 if (mSamplerLoc >= 0) { in setUniforms()
125 glUniform1i(mSamplerLoc, 0); in setUniforms()
DProgram.h92 GLint mSamplerLoc; variable
/frameworks/native/libs/renderengine/gl/
DProgram.cpp67 mSamplerLoc = glGetUniformLocation(programId, "sampler"); in Program()
133 if (mSamplerLoc >= 0) { in setUniforms()
134 glUniform1i(mSamplerLoc, 0); in setUniforms()
DProgram.h92 GLint mSamplerLoc; variable