Searched refs:mSaveCount (Results 1 – 6 of 6) sorted by relevance
64 private int mSaveCount; field in GraphicBuffer182 mSaveCount = mCanvas.save(); in lockCanvas()203 canvas.restoreToCount(mSaveCount); in unlockCanvasAndPost()204 mSaveCount = 0; in unlockCanvasAndPost()
133 private int mSaveCount; field in TextureView699 mSaveCount = mCanvas.save(); in lockCanvas()717 canvas.restoreToCount(mSaveCount); in unlockCanvasAndPost()718 mSaveCount = 0; in unlockCanvasAndPost()
227 mComplexSaveCount = mSaveCount; in setClipMayBeComplex()243 int mSaveCount = 0; variable
897 mSaveCount = mComplexSaveCount = 0; in reset()909 mSaveCount++; in willSave()917 mSaveCount--; in willRestore()918 if (mSaveCount < mComplexSaveCount) { in willRestore()
687 AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); } in AutoSaveRestore()691 mSaveCount = canvas->save(); in replace()695 mCanvas->restoreToCount(mSaveCount); in restore()702 int mSaveCount; member in android::renderengine::skia::AutoSaveRestore
20639 Landroid/graphics/GraphicBuffer;->mSaveCount:I66305 Landroid/view/TextureView;->mSaveCount:I