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Searched refs:mTargetNode (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DDrawFrameTask.h110 RenderNode* mTargetNode = nullptr; variable
DDrawFrameTask.cpp99 mTargetNode = targetNode; in setContext()
235 mContext->prepareTree(info, mFrameInfo, mSyncQueued, mTargetNode); in syncFrameState()