Searched refs:mTileModeX (Results 1 – 3 of 3) sorted by relevance
396 return mBitmapState.mTileModeX; in getTileModeX()439 setTileModeXY(mBitmapState.mTileModeX, mode); in setTileModeY()456 if (state.mTileModeX != xmode || state.mTileModeY != ymode) { in setTileModeXY()457 state.mTileModeX = xmode; in setTileModeXY()508 final Shader.TileMode tmx = state.mTileModeX; in draw()615 if (mBitmapState.mTileModeX == null && mBitmapState.mTileModeY == null) { in updateDstRectAndInsetsIfDirty()989 Shader.TileMode mTileModeX = null; field in BitmapDrawable.BitmapState1016 mTileModeX = bitmapState.mTileModeX; in BitmapState()
104 private final TileMode mTileModeX; field in BitmapShader_Delegate.BitmapShaderPaint110 mTileModeX = tileModeX; in BitmapShaderPaint()204 int x = getCoordinate(Math.round(fx), mImage.getWidth(), mTileModeX); in getColor()
19668 Landroid/graphics/drawable/BitmapDrawable$BitmapState;->mTileModeX:Landroid/graphics/Shader$TileMod…