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Searched refs:mUVAttribLoc (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/cmds/flatland/
DRenderers.cpp60 mUVAttribLoc = glGetAttribLocation(mGradPgm, "uv"); in setUp()
102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); in drawGradient()
104 glEnableVertexAttribArray(mUVAttribLoc); in drawGradient()
132 glDisableVertexAttribArray(mUVAttribLoc); in drawGradient()
144 GLuint mUVAttribLoc; member in android::GradientRenderer
DComposers.cpp37 mUVAttribLoc = glGetAttribLocation(mBlitPgm, "uv"); in setUp()
78 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); in modBlit()
80 glEnableVertexAttribArray(mUVAttribLoc); in modBlit()
93 glDisableVertexAttribArray(mUVAttribLoc); in modBlit()
105 GLint mUVAttribLoc; member in android::Blitter