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Searched refs:mUniformArraySizes (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/driver/
DrsdShader.h60 uint32_t getUniformArraySize(uint32_t i) const {return mUniformArraySizes[i];} in getUniformArraySize()
118 uint32_t *mUniformArraySizes; variable
DrsdShader.cpp63 delete[] mUniformArraySizes; in ~RsdShader()
73 mUniformArraySizes = nullptr; in initMemberVars()
131 mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI); in init()
138 mUniformArraySizes[uniformCount] = 1; in init()
598 mUniformArraySizes = new uint32_t[mUniformCount]; in initAttribAndUniformArray()