Searched refs:mUpsideDownRotation (Results 1 – 2 of 2) sorted by relevance
139 int mUpsideDownRotation; // "other" portrait field in DisplayRotation303 mUpsideDownRotation = Surface.ROTATION_270; in configure()306 mUpsideDownRotation = Surface.ROTATION_90; in configure()310 mUpsideDownRotation = Surface.ROTATION_180; in configure()684 if (oldRotation == mUpsideDownRotation || newRotation == mUpsideDownRotation) { in shouldRotateSeamlessly()927 return mUpsideDownRotation; in getUpsideDownRotation()1267 return mUpsideDownRotation; in rotationForOrientation()1313 return rotation == mPortraitRotation || rotation == mUpsideDownRotation; in isAnyPortrait()1336 return (preferredRotation >= 0) && (preferredRotation != mUpsideDownRotation); in isValidRotationChoice()1503 pw.println(" mUpsideDownRotation=" + Surface.rotationToString(mUpsideDownRotation)); in dump()
649 mTarget.mUpsideDownRotation = Surface.ROTATION_180; in testShouldRotateSeamlessly()