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Searched refs:m_bUseNoise (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/testlibs/
DEffectReverb.h250 uint16_t m_bUseNoise; // if TRUE, use noise as input signal member
DEffectReverb.c599 pReverb->m_bUseNoise = true; in Reverb_setConfig()
1556 if (pReverb->m_bUseNoise) { in ReverbCalculateNoise()