Searched refs:mstar (Results 1 – 1 of 1) sorted by relevance
220 float mstar = 1.0f / 0.0228f * (float) Math.log(1.0f + 0.0228f * m); in fromIntInFrame() local221 float astar = mstar * (float) Math.cos(hueRadians); in fromIntInFrame()222 float bstar = mstar * (float) Math.sin(hueRadians); in fromIntInFrame()254 float mstar = 1.0f / 0.0228f * (float) Math.log(1.0 + 0.0228 * m); in fromJchInFrame() local255 float astar = mstar * (float) Math.cos(hueRadians); in fromJchInFrame()256 float bstar = mstar * (float) Math.sin(hueRadians); in fromJchInFrame()