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Searched refs:multiply (Results 1 – 25 of 31) sorted by relevance

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/frameworks/rs/
DrsMatrix4x4.h61 void multiply(const rs_matrix4x4 *rhs) { in multiply() function
67 multiply(&tmp); in rotate()
72 multiply(&tmp); in scale()
77 multiply(&tmp); in translate()
DrsMatrix3x3.h44 void multiply(const rs_matrix3x3 *rhs) { in multiply() function
DrsMatrix2x2.h44 void multiply(const rs_matrix2x2 *rhs) { in multiply() function
DrsProgramVertex.cpp54 mvp.multiply(&t); in setup()
/frameworks/base/libs/hwui/
DMatrix.h128 multiply(inv); in multiplyInverse()
131 void multiply(const Matrix4& v) { in multiply() function
139 void multiply(float v);
154 multiply(u);
169 multiply(u); in scale()
175 multiply(u); in skew()
181 multiply(u); in rotate()
DRenderNode.cpp500 matrix.multiply(stat); in applyViewPropertyTransforms()
503 matrix.multiply(anim); in applyViewPropertyTransforms()
513 matrix.multiply(*properties().getTransformMatrix()); in applyViewPropertyTransforms()
525 matrix.multiply(true3dMat); in applyViewPropertyTransforms()
533 matrix.multiply( in applyViewPropertyTransforms()
DDamageAccumulator.cpp64 outMatrix->multiply(*currentFrame->matrix4); in computeTransformImpl()
218 outMatrix->multiply(*frame->matrix4); in computeTransformImpl()
/frameworks/base/rs/java/android/renderscript/
DMatrix3f.java233 public void multiply(Matrix3f rhs) { in multiply() method in Matrix3f
251 multiply(tmp); in rotate()
263 multiply(tmp); in rotate()
276 multiply(tmp); in scale()
290 multiply(tmp); in scale()
303 multiply(tmp); in translate()
DMatrix2f.java156 public void multiply(Matrix2f rhs) { in multiply() method in Matrix2f
170 multiply(tmp); in rotate()
182 multiply(tmp); in scale()
DMatrix4f.java360 public void multiply(Matrix4f rhs) { in multiply() method in Matrix4f
377 multiply(tmp); in rotate()
391 multiply(tmp); in scale()
405 multiply(tmp); in translate()
/frameworks/rs/support/java/src/androidx/renderscript/
DMatrix3f.java236 public void multiply(Matrix3f rhs) { in multiply() method in Matrix3f
254 multiply(tmp); in rotate()
266 multiply(tmp); in rotate()
279 multiply(tmp); in scale()
293 multiply(tmp); in scale()
306 multiply(tmp); in translate()
DMatrix2f.java159 public void multiply(Matrix2f rhs) { in multiply() method in Matrix2f
173 multiply(tmp); in rotate()
185 multiply(tmp); in scale()
DMatrix4f.java361 public void multiply(Matrix4f rhs) { in multiply() method in Matrix4f
378 multiply(tmp); in rotate()
392 multiply(tmp); in scale()
406 multiply(tmp); in translate()
/frameworks/rs/script_api/
Drs_matrix.spec32 multiply the two source matrices, with the first transformation as the right
267 To apply this projection to a vector, multiply the vector by the created
292 To combine two 4x4 transformaton matrices, multiply the second transformation matrix
318 To apply this projection to a vector, multiply the vector by the created matrix
336 To apply this projection to a vector, multiply the vector by the created matrix
352 To rotate a vector, multiply the vector by the created matrix using @rsMatrixMultiply().
369 To scale a vector, multiply the vector by the created matrix using @rsMatrixMultiply().
384 To translate a vector, multiply the vector by the created matrix using
525 To apply this combined transformation to a vector, multiply the vector by the created
543 To apply this combined transformation to a vector, multiply the vector by the created
[all …]
/frameworks/layoutlib/bridge/src/android/graphics/
DMatrix_Delegate.java386 multiply(d.mValues, a_mtx.mValues, b_mtx.mValues); in nSetConcat()
842 multiply(tmp, mValues, matrix); in postTransform()
853 multiply(tmp, matrix, mValues); in preTransform()
940 /*package*/ static void multiply(float dest[], float[] a, float[] b) { in multiply() method in Matrix_Delegate
1001 multiply(tmp2, tmp, getScale(sx, sy)); in getScale()
1004 multiply(tmp, tmp2, getTranslate(px, py)); in getScale()
1056 multiply(tmp2, tmp, getRotate(sin, cos)); in getRotate()
1059 multiply(tmp, tmp2, getTranslate(px, py)); in getRotate()
1078 multiply(tmp2, tmp, new float[] { 1, kx, 0, ky, 1, 0, 0, 0, 1 }); in getSkew()
1080 multiply(tmp, tmp2, getTranslate(px, py)); in getSkew()
/frameworks/rs/tests/cpp_api/cppstrided/
DAndroid.mk12 multiply.rscript \
Dmultiply.rscript21 uint32_t RS_KERNEL multiply(uint32_t in) {
/frameworks/rs/tests/cpp_api/cppallocation/
DAndroid.mk12 multiply.rscript \
Dmultiply.rscript21 uint32_t RS_KERNEL multiply(uint32_t in) {
/frameworks/rs/tests/cpp_api/cpp-globalguard/
DAndroid.mk12 multiply.rscript \
Dmultiply.rscript21 uint32_t RS_KERNEL multiply(uint32_t in) {
/frameworks/rs/script_api/include/
Drs_matrix.rsh34 * multiply the two source matrices, with the first transformation as the right
273 * To apply this projection to a vector, multiply the vector by the created
305 * To combine two 4x4 transformaton matrices, multiply the second transformation matrix
335 * To apply this projection to a vector, multiply the vector by the created matrix
352 * To apply this projection to a vector, multiply the vector by the created matrix
370 * To rotate a vector, multiply the vector by the created matrix using rsMatrixMultiply().
390 * To scale a vector, multiply the vector by the created matrix using rsMatrixMultiply().
407 * To translate a vector, multiply the vector by the created matrix using
520 * To apply this combined transformation to a vector, multiply the vector by the created
541 * To apply this combined transformation to a vector, multiply the vector by the created
[all …]
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
DMatrix.java345 return new Matrix(multiply(this.m, b.m)); in mult()
349 return new Matrix(multiply(b.m, this.m)); in premult()
352 private static double[] multiply(double a[], double b[]) { in multiply() method in Matrix
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaDisplayList.cpp155 totalMatrix.multiply(canvasMatrix); in prepareListAndChildren()
/frameworks/native/libs/math/include/math/
DTMatHelpers.h242 CONSTEXPR MATRIX_R PURE multiply(const MATRIX_A& lhs, const MATRIX_B& rhs) { in multiply() function
384 lhs = matrix::multiply<BASE<T> >(lhs, rhs);
400 return matrix::multiply<BASE<T> >(lhs, rhs);

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