Searched refs:needsDisconnect (Results 1 – 2 of 2) sorted by relevance
110 void BLASTBufferItemConsumer::getConnectionEvents(uint64_t frameNumber, bool* needsDisconnect) { in getConnectionEvents() argument117 if (needsDisconnect != nullptr) *needsDisconnect = disconnect; in getConnectionEvents()448 bool needsDisconnect = false; in processNextBufferLocked() local449 mBufferItemConsumer->getConnectionEvents(bufferItem.mFrameNumber, &needsDisconnect); in processNextBufferLocked()452 if (needsDisconnect) { in processNextBufferLocked()
55 void getConnectionEvents(uint64_t frameNumber, bool* needsDisconnect);