Searched refs:needsProtected (Results 1 – 1 of 1) sorted by relevance
1012 bool needsProtected = std::any_of(layers.begin(), layers.end(), [](auto* layer) { in composeSurfaces() local1015 if (needsProtected != renderEngine.isProtected()) { in composeSurfaces()1016 renderEngine.useProtectedContext(needsProtected); in composeSurfaces()1018 if (needsProtected != mRenderSurface->isProtected() && in composeSurfaces()1019 needsProtected == renderEngine.isProtected()) { in composeSurfaces()1020 mRenderSurface->setProtected(needsProtected); in composeSurfaces()