Searched refs:outShader (Results 1 – 5 of 5) sorted by relevance
289 GLuint* outShader) { in compileShader() argument315 *outShader = shader; in compileShader()346 GLuint* outShader) { in compileShaderLines() argument348 bool result = compileShader(shaderType, src, outShader); in compileShaderLines()
32 GLuint* outShader);
255 GLuint* outShader) { in loadShader() argument292 *outShader = shader; in loadShader()
79 GLuint* outShader);
138 GLuint* outShader) { in compileShader() argument165 *outShader = shader; in compileShader()