/frameworks/native/services/surfaceflinger/CompositionEngine/tests/ |
D | HwcBufferCacheTest.cpp | 27 void getHwcBuffer(int slot, const sp<GraphicBuffer>& buffer, uint32_t* outSlot, in getHwcBuffer() argument 29 HwcBufferCache::getHwcBuffer(slot, buffer, outSlot, outBuffer); in getHwcBuffer() 38 uint32_t outSlot; in testSlot() local 42 mCache.getHwcBuffer(inSlot, mBuffer1, &outSlot, &outBuffer); in testSlot() 43 EXPECT_EQ(expectedSlot, outSlot); in testSlot() 47 mCache.getHwcBuffer(inSlot, mBuffer1, &outSlot, &outBuffer); in testSlot() 48 EXPECT_EQ(expectedSlot, outSlot); in testSlot() 52 mCache.getHwcBuffer(inSlot, mBuffer2, &outSlot, &outBuffer); in testSlot() 53 EXPECT_EQ(expectedSlot, outSlot); in testSlot() 57 mCache.getHwcBuffer(inSlot, mBuffer2, &outSlot, &outBuffer); in testSlot() [all …]
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | HwcBufferCache.cpp | 35 void HwcBufferCache::getHwcBuffer(int slot, const sp<GraphicBuffer>& buffer, uint32_t* outSlot, in getHwcBuffer() argument 40 *outSlot = 0; in getHwcBuffer() 42 *outSlot = static_cast<uint32_t>(slot); in getHwcBuffer() 45 auto& currentBuffer = mBuffers[*outSlot]; in getHwcBuffer()
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/frameworks/native/libs/gui/tests/ |
D | BufferItemConsumer_test.cpp | 74 void DequeueBuffer(int* outSlot) { in DequeueBuffer() argument 75 ASSERT_NE(outSlot, nullptr); in DequeueBuffer() 88 *outSlot = slot; in DequeueBuffer() 101 void AcquireBuffer(int* outSlot) { in AcquireBuffer() argument 102 ASSERT_NE(outSlot, nullptr); in AcquireBuffer() 108 *outSlot = buffer.mSlot; in AcquireBuffer()
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D | Malicious.cpp | 50 status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) override { in attachBuffer() argument 51 return mProducer->attachBuffer(outSlot, buffer); in attachBuffer()
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/frameworks/native/libs/gui/ |
D | BufferQueueProducer.cpp | 379 status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* outFence, in dequeueBuffer() argument 485 *outSlot = found; in dequeueBuffer() 541 mCore->mConsumerListener->onFrameDequeued(mSlots[*outSlot].mGraphicBuffer->getId()); in dequeueBuffer() 547 BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot); in dequeueBuffer() 559 mSlots[*outSlot].mGraphicBuffer = graphicBuffer; in dequeueBuffer() 562 mSlots[*outSlot].mGraphicBuffer->getId()); in dequeueBuffer() 570 mCore->mFreeSlots.insert(*outSlot); in dequeueBuffer() 571 mCore->clearBufferSlotLocked(*outSlot); in dequeueBuffer() 577 mCore->mFreeSlots.insert(*outSlot); in dequeueBuffer() 578 mCore->clearBufferSlotLocked(*outSlot); in dequeueBuffer() [all …]
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D | BufferQueueConsumer.cpp | 353 status_t BufferQueueConsumer::attachBuffer(int* outSlot, in attachBuffer() argument 357 if (outSlot == nullptr) { in attachBuffer() 410 *outSlot = found; in attachBuffer() 411 ATRACE_BUFFER_INDEX(*outSlot); in attachBuffer() 412 BQ_LOGV("attachBuffer: returning slot %d", *outSlot); in attachBuffer() 414 mSlots[*outSlot].mGraphicBuffer = buffer; in attachBuffer() 415 mSlots[*outSlot].mBufferState.attachConsumer(); in attachBuffer() 416 mSlots[*outSlot].mNeedsReallocation = true; in attachBuffer() 417 mSlots[*outSlot].mFence = Fence::NO_FENCE; in attachBuffer() 418 mSlots[*outSlot].mFrameNumber = 0; in attachBuffer() [all …]
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D | GLConsumer.cpp | 806 sp<GraphicBuffer> GLConsumer::getCurrentBuffer(int* outSlot) const { in getCurrentBuffer() 809 if (outSlot != nullptr) { in getCurrentBuffer() 810 *outSlot = mCurrentTexture; in getCurrentBuffer()
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/frameworks/native/services/surfaceflinger/tests/ |
D | LayerTransaction_test.cpp | 95 auto dequeue = [&](int* outSlot) { in TEST_F() argument 96 ASSERT_NE(nullptr, outSlot); in TEST_F() 97 *outSlot = -1; in TEST_F() 114 *outSlot = slot; in TEST_F()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 112 status_t FramebufferSurface::nextBuffer(uint32_t& outSlot, in nextBuffer() argument 120 mHwcBufferCache.getHwcBuffer(mCurrentBufferSlot, mCurrentBuffer, &outSlot, &outBuffer); in nextBuffer() 146 mHwcBufferCache.getHwcBuffer(mCurrentBufferSlot, mCurrentBuffer, &outSlot, &outBuffer); in nextBuffer() 148 status_t result = mHwc.setClientTarget(mDisplayId, outSlot, outFence, outBuffer, outDataspace); in nextBuffer()
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D | FramebufferSurface.h | 75 status_t nextBuffer(uint32_t& outSlot, sp<GraphicBuffer>& outBuffer,
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/frameworks/native/libs/vr/libbufferhubqueue/tests/ |
D | buffer_hub_queue_producer-test.cpp | 117 void DequeueBuffer(int* outSlot) { in DequeueBuffer() argument 119 ASSERT_NO_FATAL_FAILURE(DequeueBuffer(outSlot, &fence)); in DequeueBuffer() 122 void DequeueBuffer(int* outSlot, sp<Fence>* outFence) { in DequeueBuffer() argument 123 ASSERT_NE(nullptr, outSlot); in DequeueBuffer() 127 outSlot, outFence, kDefaultWidth, kDefaultHeight, kDefaultFormat, in DequeueBuffer() 133 ASSERT_LE(0, *outSlot); in DequeueBuffer() 134 ASSERT_GT(BufferQueueDefs::NUM_BUFFER_SLOTS, *outSlot); in DequeueBuffer()
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/frameworks/native/libs/gui/include/gui/ |
D | BufferQueueProducer.h | 89 virtual status_t dequeueBuffer(int* outSlot, sp<Fence>* outFence, uint32_t width, 102 virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer);
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D | IGraphicBufferProducer.h | 291 virtual status_t attachBuffer(int* outSlot, 333 int* outSlot = nullptr) const { 347 if (outSlot) { 348 *outSlot = slot;
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D | BufferHubConsumer.h | 44 status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) override;
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D | IGraphicBufferConsumer.h | 113 virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) = 0;
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D | GLConsumer.h | 182 sp<GraphicBuffer> getCurrentBuffer(int* outSlot = nullptr) const;
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/ |
D | HwcBufferCache.h | 57 void getHwcBuffer(int slot, const sp<GraphicBuffer>& buffer, uint32_t* outSlot,
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/frameworks/native/services/surfaceflinger/ |
D | MonitoredProducer.cpp | 73 status_t MonitoredProducer::attachBuffer(int* outSlot, in attachBuffer() argument 75 return mProducer->attachBuffer(outSlot, buffer); in attachBuffer()
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D | BufferLayerConsumer.cpp | 365 int* outSlot, sp<Fence>* outFence) const { in getCurrentBuffer() argument 368 if (outSlot != nullptr) { in getCurrentBuffer() 369 *outSlot = mCurrentTexture; in getCurrentBuffer()
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D | MonitoredProducer.h | 48 virtual status_t attachBuffer(int* outSlot,
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D | BufferLayerConsumer.h | 155 int* outSlot = nullptr, sp<Fence>* outFence = nullptr) const;
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/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/ |
D | WGraphicBufferProducer.h | 172 int outSlot; in attachBuffer() local 180 status_t status = mBase->attachBuffer(&outSlot, lBuffer); in attachBuffer() 182 _hidl_cb(static_cast<int32_t>(status), static_cast<int32_t>(outSlot)); in attachBuffer()
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D | H2BGraphicBufferProducer.h | 72 status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer)
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/frameworks/native/libs/gui/bufferqueue/2.0/ |
D | H2BGraphicBufferProducer.cpp | 219 int* outSlot, sp<GraphicBuffer> const& buffer) { in attachBuffer() argument 230 [&converted, &bStatus, outSlot]( in attachBuffer() 233 *outSlot = static_cast<int>(hSlot); in attachBuffer()
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/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/ |
D | H2BGraphicBufferProducer.h | 67 int* outSlot,
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