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Searched refs:outTransformMatrix (Results 1 – 18 of 18) sorted by relevance

/frameworks/native/libs/nativedisplay/include/surfacetexture/
Dsurface_texture_platform.h87 float* outTransformMatrix, bool* outNewContent,
DSurfaceTexture.h275 float* outTransformMatrix, bool* outQueueEmpty,
/frameworks/native/libs/nativedisplay/surfacetexture/
Dsurface_texture.cpp197 float* outTransformMatrix, bool* outNewContent, in ASurfaceTexture_dequeueBuffer() argument
204 buffer = st->consumer->dequeueBuffer(outSlotid, outDataspace, outTransformMatrix, in ASurfaceTexture_dequeueBuffer()
DSurfaceTexture.cpp467 float* outTransformMatrix, bool* outQueueEmpty, in dequeueBuffer() argument
486 memcpy(outTransformMatrix, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); in dequeueBuffer()
/frameworks/native/services/surfaceflinger/
DMonitoredProducer.cpp138 sp<Fence>* outFence, float outTransformMatrix[16]) { in getLastQueuedBuffer()
140 outTransformMatrix); in getLastQueuedBuffer()
DMonitoredProducer.h66 sp<Fence>* outFence, float outTransformMatrix[16]) override;
/frameworks/native/libs/gui/tests/
DMalicious.cpp90 float outTransformMatrix[16]) override { in getLastQueuedBuffer()
91 return mProducer->getLastQueuedBuffer(outBuffer, outFence, outTransformMatrix); in getLastQueuedBuffer()
/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/
DH2BGraphicBufferProducer.h94 sp<Fence>* outFence, float outTransformMatrix[16]) override;
/frameworks/native/libs/nativewindow/include/system/
Dwindow.h1059 float outTransformMatrix[16]) { in ANativeWindow_getLastQueuedBuffer()
1061 outTransformMatrix); in ANativeWindow_getLastQueuedBuffer()
/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.h93 sp<Fence>* outFence, float outTransformMatrix[16]) override;
/frameworks/native/libs/gui/include/gui/
DBufferQueueProducer.h187 sp<Fence>* outFence, float outTransformMatrix[16]) override;
DIGraphicBufferProducer.h641 sp<Fence>* outFence, float outTransformMatrix[16]) = 0;
DSurface.h162 sp<Fence>* outFence, float outTransformMatrix[16]);
/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.h128 sp<Fence>* outFence, float outTransformMatrix[16]) override;
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp1197 float outTransformMatrix[16]) { in getLastQueuedBuffer()
1200 [&fnStatus, outBuffer, outFence, &outTransformMatrix] ( in getLastQueuedBuffer()
1220 outTransformMatrix); in getLastQueuedBuffer()
/frameworks/native/libs/gui/
DIGraphicBufferProducer.cpp613 sp<Fence>* outFence, float outTransformMatrix[16]) override { in getLastQueuedBuffer()
632 result = reply.read(outTransformMatrix, sizeof(float) * 16); in getLastQueuedBuffer()
919 float outTransformMatrix[16]) override { in getLastQueuedBuffer()
921 outBuffer, outFence, outTransformMatrix); in getLastQueuedBuffer()
DBufferQueueProducer.cpp1599 sp<Fence>* outFence, float outTransformMatrix[16]) { in getLastQueuedBuffer()
1617 GLConsumer::computeTransformMatrix(outTransformMatrix, in getLastQueuedBuffer()
DSurface.cpp169 sp<Fence>* outFence, float outTransformMatrix[16]) { in getLastQueuedBuffer()
171 outTransformMatrix); in getLastQueuedBuffer()