Searched refs:overrun (Results 1 – 1 of 1) sorted by relevance
7586 } overrun = OVERRUN_UNKNOWN; in threadLoop() local7602 overrun = OVERRUN_TRUE; in threadLoop()7643 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()7644 overrun = OVERRUN_FALSE; in threadLoop()7684 switch (overrun) { in threadLoop()8433 bool overrun = false; in sync() local8438 overrun = true; in sync()8446 overrun = true; in sync()8452 *hasOverrun = overrun; in sync()