Searched refs:pRvbModule (Results 1 – 2 of 2) sorted by relevance
158 reverb_module_t *pRvbModule = (reverb_module_t *)handle; in EffectRelease() local165 pRvbModule->context.mState = REVERB_STATE_UNINITIALIZED; in EffectRelease()167 free(pRvbModule); in EffectRelease()198 reverb_module_t *pRvbModule = (reverb_module_t *)self; in Reverb_Process() local200 if (pRvbModule == NULL) { in Reverb_Process()210 pReverb = (reverb_object_t*) &pRvbModule->context; in Reverb_Process()226 if (pRvbModule->config.inputCfg.channels == pRvbModule->config.outputCfg.channels) { in Reverb_Process()284 reverb_module_t *pRvbModule = (reverb_module_t *) self; in Reverb_Command() local288 if (pRvbModule == NULL || in Reverb_Command()289 pRvbModule->context.mState == REVERB_STATE_UNINITIALIZED) { in Reverb_Command()[all …]
328 int Reverb_Init(reverb_module_t *pRvbModule, int aux, int preset);329 int Reverb_setConfig(reverb_module_t *pRvbModule, effect_config_t *pConfig, bool init);330 void Reverb_getConfig(reverb_module_t *pRvbModule, effect_config_t *pConfig);