/frameworks/av/media/libeffects/lvm/lib/StereoWidening/src/ |
D | LVCS_StereoEnhancer.cpp | 129 LVM_FLOAT* pScratch; in LVCS_StereoEnhancer() local 130 pScratch = (LVM_FLOAT*)pInstance->pScratch; in LVCS_StereoEnhancer() 142 Copy_Float((LVM_FLOAT*)pInData, (LVM_FLOAT*)pScratch, (LVM_INT16)NumSamples); in LVCS_StereoEnhancer() 144 From2iToMS_Float(pInData, pScratch, pScratch + NumSamples, (LVM_INT16)NumSamples); in LVCS_StereoEnhancer() 151 pInstance->pSEMidBiquad->process(pScratch, pScratch, NumSamples); in LVCS_StereoEnhancer() 153 Mult3s_Float(pScratch, /* Source */ in LVCS_StereoEnhancer() 155 pScratch, /* Destination */ in LVCS_StereoEnhancer() 164 pInstance->pSESideBiquad->process(pScratch + NumSamples, pScratch + NumSamples, in LVCS_StereoEnhancer() 170 Copy_Float((LVM_FLOAT*)pScratch, (LVM_FLOAT*)pOutData, (LVM_INT16)NumSamples); in LVCS_StereoEnhancer() 175 MSTo2i_Sat_Float(pScratch, pScratch + NumSamples, pOutData, (LVM_INT16)NumSamples); in LVCS_StereoEnhancer()
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D | LVCS_ReverbGenerator.cpp | 154 LVM_FLOAT* pScratch; in LVCS_ReverbGenerator() local 159 pScratch = (LVM_FLOAT*)pInstance->pScratch; in LVCS_ReverbGenerator() 192 (LVM_FLOAT*)pScratch, /* Destination */ in LVCS_ReverbGenerator() 198 pInstance->pRevBiquad->process(pScratch, pScratch, NumSamples); in LVCS_ReverbGenerator() 200 Mult3s_Float((LVM_FLOAT*)pScratch, pConfig->ReverbLevel, (LVM_FLOAT*)pScratch, in LVCS_ReverbGenerator() 206 DelayMix_Float((LVM_FLOAT*)pScratch, &pConfig->StereoSamples[0], pConfig->DelaySize, in LVCS_ReverbGenerator()
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D | LVCS_Process.cpp | 72 LVM_FLOAT* pScratch; in LVCS_Process_CS() local 78 pScratch = (LVM_FLOAT*)pInstance->pScratch; in LVCS_Process_CS() 88 pInput = pScratch + (2 * NrFrames); in LVCS_Process_CS() 89 pStIn = pScratch + ((LVCS_SCRATCHBUFFERS - 2) * NrFrames); in LVCS_Process_CS() 199 pStereoOut = (LVM_FLOAT*)pInstance->pScratch + ((LVCS_SCRATCHBUFFERS - 4) * NrFrames); in LVCS_Process()
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D | LVCS_Init.cpp | 50 void* pScratch) { in LVCS_Init() argument 67 pInstance->pScratch = pScratch; in LVCS_Init()
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D | LVCS_Private.h | 131 void* pScratch; /* Pointer to bundle scratch buffer */ member
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/frameworks/av/media/libeffects/lvm/lib/Bass/src/ |
D | LVDBE_Process.cpp | 86 LVM_FLOAT* const pScratch = (LVM_FLOAT*)pInstance->pScratch; in LVDBE_Process() local 92 LVM_FLOAT* const pMono = pScratch + NrSamples; in LVDBE_Process() 119 Copy_Float(pInData, pScratch, (LVM_INT16)NrSamples); in LVDBE_Process() 125 pInstance->pHPFBiquad->process(pScratch, pScratch, NrFrames); in LVDBE_Process() 131 FromMcToMono_Float(pScratch, /* Source */ in LVDBE_Process() 145 pScratch, /* Source */ in LVDBE_Process() 147 pScratch, /* Destination */ in LVDBE_Process() 152 memset(pScratch, 0, sizeof(*pScratch) * NrSamples); in LVDBE_Process() 173 LVC_MixSoft_2Mc_D16C31_SAT(&pInstance->pData->BypassMixer, pScratch, pScratchVol, pOutData, in LVDBE_Process()
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D | LVDBE_Init.cpp | 50 void* pScratch) { in LVDBE_Init() argument 69 pInstance->pScratch = pScratch; in LVDBE_Init()
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D | LVDBE_Private.h | 81 void* pScratch; /* scratch pointer */ member
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/frameworks/av/media/libeffects/lvm/lib/Eq/src/ |
D | LVEQNB_Process.cpp | 78 LVM_FLOAT* const pScratch = (LVM_FLOAT*)pInstance->pFastTemporary; in LVEQNB_Process() local 92 pScratch, /* Destination */ in LVEQNB_Process() 109 LVM_FLOAT* pTemp = pScratch + NrSamples; in LVEQNB_Process() 110 pInstance->eqBiquad[i].process(pTemp, pScratch, NrFrames); in LVEQNB_Process() 113 pScratch[j] += pTemp[j] * gain; in LVEQNB_Process() 125 LVC_MixSoft_2Mc_D16C31_SAT(&pInstance->BypassMixer, pScratch, pInData, pScratch, in LVEQNB_Process() 128 Copy_Float(pScratch, /* Source */ in LVEQNB_Process() 132 Copy_Float(pScratch, /* Source */ in LVEQNB_Process()
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D | LVEQNB_Init.cpp | 51 LVEQNB_Capabilities_t* pCapabilities, void* pScratch) { in LVEQNB_Init() argument 58 pInstance->pScratch = pScratch; in LVEQNB_Init() 76 pInstance->pFastTemporary = (LVM_FLOAT*)pScratch; in LVEQNB_Init()
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D | LVEQNB_Private.h | 66 void* pScratch; /* Pointer to bundle scratch buffer */ member
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/frameworks/av/media/libeffects/lvm/lib/SpectrumAnalyzer/src/ |
D | LVPSA_Process.cpp | 62 LVM_FLOAT* pScratch; in LVPSA_Process() local 78 pScratch = (LVM_FLOAT*)pLVPSA_Inst->pScratch; in LVPSA_Process() 93 Copy_Float(pLVPSA_InputSamples, pScratch, (LVM_INT16)InputBlockSize); in LVPSA_Process() 94 Shift_Sat_Float(-1, pScratch, pScratch, (LVM_INT16)InputBlockSize); in LVPSA_Process() 99 pLVPSA_Inst->specBiquad[ii].process(pScratch + InputBlockSize, pScratch, in LVPSA_Process() 104 pLVPSA_Inst->specBiquad[ii].process(pScratch + InputBlockSize, pScratch, in LVPSA_Process() 111 LVPSA_QPD_Process_Float(pLVPSA_Inst, pScratch + InputBlockSize, (LVM_INT16)InputBlockSize, in LVPSA_Process()
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D | LVPSA_Init.cpp | 43 LVPSA_ControlParams_t* pControlParams, void* pScratch) { in LVPSA_Init() argument 54 pLVPSA_Inst->pScratch = pScratch; in LVPSA_Init()
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D | LVPSA_Private.h | 81 void* pScratch; member
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/frameworks/av/media/libeffects/lvm/lib/Bundle/src/ |
D | LVM_Init.cpp | 123 pInstance->pScratch = calloc(1, BundleScratchSize); in LVM_GetInstanceHandle() 124 if (pInstance->pScratch == LVM_NULL) { in LVM_GetInstanceHandle() 138 pInstance->pBufferManagement->pScratch = (LVM_FLOAT*)pInstance->pScratch; in LVM_GetInstanceHandle() 257 &CS_Capabilities, pInstance->pScratch); in LVM_GetInstanceHandle() 299 &DBE_Capabilities, pInstance->pScratch); in LVM_GetInstanceHandle() 341 &EQNB_Capabilities, pInstance->pScratch); in LVM_GetInstanceHandle() 402 &pInstance->PSA_ControlParams, pInstance->pScratch); in LVM_GetInstanceHandle() 467 if (pInstance->pScratch != LVM_NULL) { in LVM_DelInstanceHandle() 468 free(pInstance->pScratch); in LVM_DelInstanceHandle() 469 pInstance->pScratch = LVM_NULL; in LVM_DelInstanceHandle()
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D | LVM_Buffers.cpp | 66 pDest = pBuffer->pScratch; in LVM_BufferManagedIn() 67 *pToProcess = pBuffer->pScratch; in LVM_BufferManagedIn() 68 *pProcessed = pBuffer->pScratch; in LVM_BufferManagedIn() 156 pStart = pBuffer->pScratch; /* Start of the buffer */ in LVM_BufferManagedIn() 350 pStart = pBuffer->pScratch; in LVM_BufferManagedOut()
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D | LVM_Private.h | 120 LVM_FLOAT* pScratch; /* Bundle scratch buffer */ member 204 void* pScratch; /* Pointer to bundle scratch buffer*/ member
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/frameworks/av/media/libeffects/lvm/lib/Reverb/src/ |
D | LVREV_Process.cpp | 162 LVM_FLOAT* pDelayLineInput = pPrivate->pScratch; in ReverbBlock() 163 LVM_FLOAT* pScratch = pPrivate->pScratch; in ReverbBlock() local 366 Copy_Float(pPrivate->pScratchDelayLine[1], pScratch, (LVM_INT16)(NumSamples)); in ReverbBlock() 368 Mac3s_Sat_Float(pPrivate->pScratchDelayLine[0], -1.0f, pScratch, (LVM_INT16)NumSamples); in ReverbBlock() 373 JoinTo2i_Float(pPrivate->pScratchDelayLine[0], pScratch, pTemp, (LVM_INT16)NumSamples); in ReverbBlock()
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D | LVREV_GetInstanceHandle.cpp | 109 pLVREV_Private->pScratch = (LVM_FLOAT*)calloc(MaxBlockSize, sizeof(LVM_FLOAT)); in LVREV_GetInstanceHandle() 258 if (pLVREV_Private->pScratch) { in LVREV_FreeInstance() 259 free(pLVREV_Private->pScratch); in LVREV_FreeInstance() 260 pLVREV_Private->pScratch = LVM_NULL; in LVREV_FreeInstance()
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D | LVREV_Private.h | 130 LVM_FLOAT* pScratch; /* Multi ussge scratch */ member
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/frameworks/av/media/libeffects/lvm/lib/SpectrumAnalyzer/lib/ |
D | LVPSA.h | 101 LVPSA_ControlParams_t* pControlParams, void* pScratch);
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/frameworks/av/media/libeffects/lvm/lib/StereoWidening/lib/ |
D | LVCS.h | 191 void* pScratch);
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/frameworks/av/media/libeffects/lvm/lib/Eq/lib/ |
D | LVEQNB.h | 258 LVEQNB_Capabilities_t* pCapabilities, void* pScratch);
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/frameworks/av/media/libeffects/lvm/lib/Bass/lib/ |
D | LVDBE.h | 238 void* pScratch);
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