Searched refs:pTemp (Results 1 – 3 of 3) sorted by relevance
/frameworks/av/media/libeffects/lvm/lib/Reverb/src/ |
D | LVREV_Process.cpp | 165 LVM_FLOAT* pTemp = pPrivate->pInputSave; in ReverbBlock() local 198 From2iToMono_Float(pInput, pTemp, (LVM_INT16)NumSamples); in ReverbBlock() 199 pIn = pTemp; in ReverbBlock() 202 Mult3s_Float(pIn, (LVM_FLOAT)LVREV_HEADROOM, pTemp, (LVM_INT16)NumSamples); in ReverbBlock() 207 pPrivate->pRevHPFBiquad->process(pTemp, pTemp, NumSamples); in ReverbBlock() 212 pPrivate->pRevLPFBiquad->process(pTemp, pTemp, NumSamples); in ReverbBlock() 264 Copy_Float(pTemp, pDelayLineInput, (LVM_INT16)(NumSamples)); in ReverbBlock() 360 JoinTo2i_Float(pPrivate->pScratchDelayLine[0], pPrivate->pScratchDelayLine[1], pTemp, in ReverbBlock() 373 JoinTo2i_Float(pPrivate->pScratchDelayLine[0], pScratch, pTemp, (LVM_INT16)NumSamples); in ReverbBlock() 376 MonoTo2I_Float(pPrivate->pScratchDelayLine[0], pTemp, (LVM_INT16)NumSamples); in ReverbBlock() [all …]
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/frameworks/av/media/codecs/amrnb/dec/src/ |
D | b_cn_cod.cpp | 499 const Word16 *pTemp; in build_CN_param() local 508 pTemp = &window_200_40[*pSeed & 0x7F]; in build_CN_param() 513 parm[i] = *pTemp++ & temp; in build_CN_param()
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/frameworks/av/media/libeffects/lvm/lib/Eq/src/ |
D | LVEQNB_Process.cpp | 109 LVM_FLOAT* pTemp = pScratch + NrSamples; in LVEQNB_Process() local 110 pInstance->eqBiquad[i].process(pTemp, pScratch, NrFrames); in LVEQNB_Process() 113 pScratch[j] += pTemp[j] * gain; in LVEQNB_Process()
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