Home
last modified time | relevance | path

Searched refs:pTemp (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Reverb/src/
DLVREV_Process.cpp165 LVM_FLOAT* pTemp = pPrivate->pInputSave; in ReverbBlock() local
198 From2iToMono_Float(pInput, pTemp, (LVM_INT16)NumSamples); in ReverbBlock()
199 pIn = pTemp; in ReverbBlock()
202 Mult3s_Float(pIn, (LVM_FLOAT)LVREV_HEADROOM, pTemp, (LVM_INT16)NumSamples); in ReverbBlock()
207 pPrivate->pRevHPFBiquad->process(pTemp, pTemp, NumSamples); in ReverbBlock()
212 pPrivate->pRevLPFBiquad->process(pTemp, pTemp, NumSamples); in ReverbBlock()
264 Copy_Float(pTemp, pDelayLineInput, (LVM_INT16)(NumSamples)); in ReverbBlock()
360 JoinTo2i_Float(pPrivate->pScratchDelayLine[0], pPrivate->pScratchDelayLine[1], pTemp, in ReverbBlock()
373 JoinTo2i_Float(pPrivate->pScratchDelayLine[0], pScratch, pTemp, (LVM_INT16)NumSamples); in ReverbBlock()
376 MonoTo2I_Float(pPrivate->pScratchDelayLine[0], pTemp, (LVM_INT16)NumSamples); in ReverbBlock()
[all …]
/frameworks/av/media/codecs/amrnb/dec/src/
Db_cn_cod.cpp499 const Word16 *pTemp; in build_CN_param() local
508 pTemp = &window_200_40[*pSeed & 0x7F]; in build_CN_param()
513 parm[i] = *pTemp++ & temp; in build_CN_param()
/frameworks/av/media/libeffects/lvm/lib/Eq/src/
DLVEQNB_Process.cpp109 LVM_FLOAT* pTemp = pScratch + NrSamples; in LVEQNB_Process() local
110 pInstance->eqBiquad[i].process(pTemp, pScratch, NrFrames); in LVEQNB_Process()
113 pScratch[j] += pTemp[j] * gain; in LVEQNB_Process()