Searched refs:playerBufferQueue (Results 1 – 5 of 5) sorted by relevance
/frameworks/wilhelm/tests/automated/ |
D | BufferQueue_test.cpp | 83 SLBufferQueueItf playerBufferQueue; member in TestBufferQueue 203 res = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue); in PrepareValidBuffer() 207 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in PrepareValidBuffer() 217 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4); in EnqueueMaxBuffer() 220 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in EnqueueMaxBuffer() 229 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4); in EnqueueExtraBuffer() 232 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in EnqueueExtraBuffer() 253 res = (*playerBufferQueue)->Clear(playerBufferQueue); in ClearQueue() 256 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in ClearQueue() 264 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState); in CheckBufferCount() [all …]
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/frameworks/wilhelm/tests/sandbox/ |
D | configbq.c | 182 SLBufferQueueItf playerBufferQueue; in main() local 184 &playerBufferQueue); in main() 186 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, i); in main() 201 result = (*playerBufferQueue)->GetState(playerBufferQueue, &state); in main()
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D | playbq.cpp | 475 SLBufferQueueItf playerBufferQueue; in main() local 477 &playerBufferQueue); in main() 511 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, nbytes); in main() 519 result = (*playerBufferQueue)->RegisterCallback(playerBufferQueue, callback, NULL); in main() 549 result = (*playerBufferQueue)->GetState(playerBufferQueue, &bufqstate); in main()
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D | urimime.c | 110 SLBufferQueueItf playerBufferQueue; in main() local 111 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue); in main() 113 assert(NULL == playerBufferQueue); in main()
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/frameworks/wilhelm/tests/examples/ |
D | slesTestFeedback.cpp | 60 static SLBufferQueueItf playerBufferQueue; variable 124 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, bufSizeInBytes); in recorderCallback() 205 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, bufSizeInBytes); in playerCallback() 453 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue); in main() 455 result = (*playerBufferQueue)->RegisterCallback(playerBufferQueue, playerCallback, NULL); in main() 476 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, in main() 582 result = (*playerBufferQueue)->GetState(playerBufferQueue, &playerBQState); in main()
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