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Searched refs:pointerFadeDirection (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DMouseCursorController.cpp49 mLocked.pointerFadeDirection = 0; in MouseCursorController()
166 mLocked.pointerFadeDirection = 0; in fade()
170 mLocked.pointerFadeDirection = -1; in fade()
183 mLocked.pointerFadeDirection = 0; in unfade()
187 mLocked.pointerFadeDirection = 1; in unfade()
320 if (mLocked.pointerFadeDirection < 0) { in doFadingAnimationLocked()
324 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()
329 } else if (mLocked.pointerFadeDirection > 0) { in doFadingAnimationLocked()
333 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()
DMouseCursorController.h81 int32_t pointerFadeDirection; member