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Searched refs:pointerSprite (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DMouseCursorController.cpp53 mLocked.pointerSprite = mContext.getSpriteController()->createSprite(); in MouseCursorController()
65 mLocked.pointerSprite.clear(); in ~MouseCursorController()
359 mLocked.pointerSprite->setIcon(iter->second.animationFrames[mLocked.animationFrameIndex]); in doBitmapAnimationLocked()
374 mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); in updatePointerLocked()
375 mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY); in updatePointerLocked()
376 mLocked.pointerSprite->setDisplayId(mLocked.viewport.displayId); in updatePointerLocked()
379 mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha); in updatePointerLocked()
380 mLocked.pointerSprite->setVisible(true); in updatePointerLocked()
382 mLocked.pointerSprite->setVisible(false); in updatePointerLocked()
387 mLocked.pointerSprite->setIcon(mLocked.pointerIcon); in updatePointerLocked()
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DMouseCursorController.h85 sp<Sprite> pointerSprite; member