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Searched refs:predictionState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/FrameTimeline/
DFrameTimeline.cpp39 const std::string& indent, PredictionState predictionState, nsecs_t baseTime) { in dumpTable() argument
45 if (predictionState == PredictionState::Valid) { in dumpTable()
90 std::string toString(PredictionState predictionState) { in toString() argument
91 switch (predictionState) { in toString()
214 FrameTimelineEvent::PredictionType toProto(PredictionState predictionState) { in toProto() argument
215 switch (predictionState) { in toProto()
274 nsecs_t getMinTime(PredictionState predictionState, TimelineItem predictions, in getMinTime() argument
277 if (predictionState == PredictionState::Valid) { in getMinTime()
303 std::string debugName, PredictionState predictionState, in SurfaceFrame() argument
316 mPredictionState(predictionState), in SurfaceFrame()
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DFrameTimeline.h155 PredictionState predictionState, TimelineItem&& predictions,
374 void setPredictions(PredictionState predictionState, TimelineItem predictions);