Searched refs:previousPoint (Results 1 – 3 of 3) sorted by relevance
107 PointF previousPoint = points.get(index - 1); in normalAt() local108 d1 = new PointF((point.x - previousPoint.x), (point.y - previousPoint.y)); in normalAt()
221 float[] previousPoint = new float[2]; in getFlatPathLength() local231 totalLength += Point2D.distance(previousPoint[0], previousPoint[1], segment[0], in getFlatPathLength()236 previousPoint[0] = segment[0]; in getFlatPathLength()237 previousPoint[1] = segment[1]; in getFlatPathLength()
505 Point2D.Float previousPoint = null; in nApproximate() local510 if (previousPoint != null && type != PathIterator.SEG_MOVETO) { in nApproximate()511 totalLength += currentPoint.distance(previousPoint); in nApproximate()513 previousPoint = currentPoint; in nApproximate()520 previousPoint = null; in nApproximate()526 float distance = previousPoint != null ? (float) previousPoint.distance(point) : .0f; in nApproximate()532 previousPoint = point; in nApproximate()