Searched refs:previousReleaseFence (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/native/android/ |
D | surface_control.cpp | 145 sp<Fence> previousReleaseFence; member 161 aSurfaceControlStats.previousReleaseFence = surfaceStats.previousReleaseFence; in ASurfaceControl_registerSurfaceStatsListener() 273 auto& previousReleaseFence = aSurfaceControlStats->second.previousReleaseFence; in ASurfaceTransactionStats_getPreviousReleaseFenceFd() local 274 return (previousReleaseFence) ? previousReleaseFence->dup() : -1; in ASurfaceTransactionStats_getPreviousReleaseFenceFd() 301 …onst auto& [surfaceControl, latchTime, acquireTime, presentFence, previousReleaseFence, transformH… in ASurfaceTransaction_setOnComplete() 304 aSurfaceControlStats[aSurfaceControl].previousReleaseFence = previousReleaseFence; in ASurfaceTransaction_setOnComplete() 652 previousReleaseFence, transformHint, in ASurfaceTransaction_setOnCommit()
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/frameworks/native/services/surfaceflinger/tests/utils/ |
D | CallbackUtils.h | 134 [surfaceControl, latch, acquireTime, presentFence, previousReleaseFence, in verifySurfaceControlStats() 143 ASSERT_NE(previousReleaseFence, nullptr) in verifySurfaceControlStats() 146 ASSERT_EQ(previousReleaseFence, nullptr) in verifySurfaceControlStats()
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/frameworks/native/libs/gui/ |
D | ITransactionCompletedListener.cpp | 115 if (previousReleaseFence) { in writeToParcel() 117 SAFE_PARCEL(output->write, *previousReleaseFence); in writeToParcel() 138 previousReleaseFence = new Fence(); in readFromParcel() 139 SAFE_PARCEL(input->read, *previousReleaseFence); in readFromParcel()
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D | SurfaceComposerClient.cpp | 287 surfaceStats.previousReleaseFence, surfaceStats.transformHint, in onTransactionCompleted() 312 surfaceStats.previousReleaseFence, surfaceStats.transformHint, in onTransactionCompleted() 332 surfaceStats.previousReleaseFence in onTransactionCompleted() 333 ? surfaceStats.previousReleaseFence in onTransactionCompleted()
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D | BLASTBufferQueue.cpp | 285 stat.presentFence, stat.previousReleaseFence, in transactionCallback()
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/frameworks/native/services/surfaceflinger/ |
D | BufferStateLayer.cpp | 84 if (!ch->previousReleaseFence.get()) { in addReleaseFence() 85 ch->previousReleaseFence = fence; in addReleaseFence() 93 auto currentStatus = ch->previousReleaseFence->getStatus(); in addReleaseFence() 102 ch->previousReleaseFence = fence; in addReleaseFence() 112 fenceName, ch->previousReleaseFence, fence); in addReleaseFence() 117 ch->previousReleaseFence = fence; in addReleaseFence() 120 ch->previousReleaseFence = mergedFence; in addReleaseFence() 129 ch->previousReleaseFence = fence; in addReleaseFence()
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D | TransactionCallbackInvoker.h | 44 sp<Fence> previousReleaseFence; variable
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D | TransactionCallbackInvoker.cpp | 237 handle->previousReleaseFence, in addCallbackHandle()
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/frameworks/native/libs/gui/include/gui/ |
D | ITransactionCompletedListener.h | 139 previousReleaseFence(prevReleaseFence), in SurfaceStats() 148 sp<Fence> previousReleaseFence; variable
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D | SurfaceComposerClient.h | 64 previousReleaseFence(prevReleaseFence), in SurfaceControlStats() 72 sp<Fence> previousReleaseFence; member
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