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Searched refs:processingChain (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/hapticgenerator/
DEffectHapticGenerator.cpp124 std::vector<std::function<void(float *, const float *, size_t)>> &processingChain, in addBiquadFilter() argument
131 processingChain.push_back([filter](float *out, const float *in, size_t frameCount) { in addBiquadFilter()
145 std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_buildProcessingChain() argument
151 addBiquadFilter(processingChain, processorsRecord, hpf); in HapticGenerator_buildProcessingChain()
154 addBiquadFilter(processingChain, processorsRecord, lpf); in HapticGenerator_buildProcessingChain()
162 processingChain.push_back([ramp](float *out, const float *in, size_t frameCount) { in HapticGenerator_buildProcessingChain()
168 addBiquadFilter(processingChain, processorsRecord, hpf); in HapticGenerator_buildProcessingChain()
171 addBiquadFilter(processingChain, processorsRecord, lpf); in HapticGenerator_buildProcessingChain()
175 addBiquadFilter(processingChain, processorsRecord, lpf); in HapticGenerator_buildProcessingChain()
178 addBiquadFilter(processingChain, processorsRecord, lpf); in HapticGenerator_buildProcessingChain()
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DEffectHapticGenerator.h93 std::vector<std::function<void(float*, const float*, size_t)>> processingChain; member
/frameworks/av/services/audiopolicy/service/
DAudioPolicyEffects.cpp912 auto loadProcessingChain = [](auto& processingChain, auto& streams) { in loadAudioEffectXmlConfig() argument
913 for (auto& stream : processingChain) { in loadAudioEffectXmlConfig()
923 auto loadDeviceProcessingChain = [](auto &processingChain, auto& devicesEffects) { in loadAudioEffectXmlConfig() argument
924 for (auto& deviceProcess : processingChain) { in loadAudioEffectXmlConfig()