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Searched refs:pt_work_buff (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/codecs/mp3dec/src/
Dpvmp3_equalizer.cpp335 int32 *pt_work_buff = &work_buff[band]; in pvmp3_equalizer() local
341 int32 temp1 = (pt_work_buff[ i ]); in pvmp3_equalizer()
342 int32 temp2 = (pt_work_buff[ i + FILTERBANK_BANDS ]); in pvmp3_equalizer()
343 int32 temp3 = (pt_work_buff[ i + 2*FILTERBANK_BANDS ]); in pvmp3_equalizer()
344 int32 temp4 = (pt_work_buff[ i + 3*FILTERBANK_BANDS ]); in pvmp3_equalizer()
352 pt_work_buff++; in pvmp3_equalizer()
356 int32 temp1 = (pt_work_buff[ i ]); in pvmp3_equalizer()
357 int32 temp2 = (pt_work_buff[ i + FILTERBANK_BANDS ]); in pvmp3_equalizer()
358 int32 temp3 = (pt_work_buff[ i + 2*FILTERBANK_BANDS ]); in pvmp3_equalizer()
359 int32 temp4 = (pt_work_buff[ i + 3*FILTERBANK_BANDS ]); in pvmp3_equalizer()
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Dpvmp3_equalizer.h91 int32 *pt_work_buff);