Searched refs:rampX1 (Results 1 – 1 of 1) sorted by relevance
332 final float rampX1 = x1 - mRamp; in show() local334 if (rightEdge < rampX1) { in show()341 rightEdge = x1 - rampPre + (rightEdge - rampX1) * rampPre / mRamp; in show()